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Issue description:
When running the game in the editor, works fine
when running the game from the project manager screen, works fine
when I export the game, the gdsqlite doesn't seem to be touching the file at all, db reads and writes fail.
I copied the database to the target location manually. I tested that godot is writing files to the correct location (using a test FileAccess.WRITE function)
Minimal reproduction project:
It's a huge project.
The text was updated successfully, but these errors were encountered:
CLosing this issue as not to do with gdsqlite, the problem lies elsewhere.....I got it working when running straight from terminal, it's when the server is started as a daemon that is causing the issue, and FileAccess.WRITE also breaks in this case, so it's something else entirely.
I would say it's permissions, but the daemons are running as root. :-/
Environment:
Linux Mint 21.3
Godot 4.2.2
Issue description:
When running the game in the editor, works fine
when running the game from the project manager screen, works fine
when I export the game, the gdsqlite doesn't seem to be touching the file at all, db reads and writes fail.
I copied the database to the target location manually. I tested that godot is writing files to the correct location (using a test FileAccess.WRITE function)
Minimal reproduction project:
It's a huge project.
The text was updated successfully, but these errors were encountered: