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Pyrender seems always utilize CPU #98

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longphamkhac opened this issue Jan 11, 2024 · 5 comments
Open

Pyrender seems always utilize CPU #98

longphamkhac opened this issue Jan 11, 2024 · 5 comments

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@longphamkhac
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Hi, I try to run OSX model with videos. Despite the fact that setting the environment to be egl (os.environ["PYOPENGL_PLATFORM"] = "egl") but the GPU utilization always equal to 0%, so the rendering step is very slow. Do you have any ideas, thank you so much!!!

@linjing7
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Hi, I also found that the GPU utilization of pyrender is low. I think it's a problem of pyrender.

@longphamkhac
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Do you have any alternative solutions for rendering mesh in python?

@linjing7
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You can try open3d or pytorch3d. Open3d has a very fast rendering speed.

@longphamkhac
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Thank you so much, I will try it!!!

@longphamkhac
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Sorry to bother you again, when I render to the 3d mesh, I recognize that the overall body shape is a little bit fatter than the actual shape. Do you have any ideas to control the shape parameters because I need to get the body measurement of the person?

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