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DXT5 RGBA8 export #654

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Flynsarmy opened this issue Jan 16, 2024 · 1 comment
Open

DXT5 RGBA8 export #654

Flynsarmy opened this issue Jan 16, 2024 · 1 comment
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enhancement New feature or request

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@Flynsarmy
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Terrain3D expects textures to be in DXT5 RGBA8 format. Could we get an option to export our generated material as a texture file in this format?

@Flynsarmy Flynsarmy added the enhancement New feature or request label Jan 16, 2024
@Calinou
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Calinou commented Jan 16, 2024

Godot can't write DDS files or perform VRAM compression in exported projects, so this will require writing a custom exporter in GDExtension, likely by integrating libsquish.

That said, you can give Terrain3D PNG files and it'll work too (albeit with slower importing).

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