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[ Feature ] Add GLTF as import option when initiating a painting project #657

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iwubcode opened this issue Feb 1, 2024 · 3 comments
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enhancement New feature or request
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@iwubcode
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iwubcode commented Feb 1, 2024

The model loader only supports obj files when initiating a paint project. GLTF is an open source format that supports PBR by default. I have used it for my own engine to some success, it would be nice if material-maker supported it as well.

@iwubcode iwubcode added the enhancement New feature or request label Feb 1, 2024
@RodZill4
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RodZill4 commented Feb 3, 2024

Added basic support in f4d1880

@RodZill4 RodZill4 added this to the 1.4 milestone Feb 3, 2024
@iwubcode
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iwubcode commented Feb 6, 2024

Thank you @RodZill4 for all the work on this tool ! Really excited to try this.

@iwubcode
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iwubcode commented Apr 2, 2024

Already mentioned this on discord a couple months ago but since there is this issue, I figured I'd mention it here too. I confirmed with the latest (1.4) build as of today that GLTF support seems to not work. When opening a paint project, I select a GLTF model and nothing happens.

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