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Updated for 4.0 #6

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decryptedchaos opened this issue Sep 28, 2022 · 2 comments
Open

Updated for 4.0 #6

decryptedchaos opened this issue Sep 28, 2022 · 2 comments

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@decryptedchaos
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I have, more or less updated this to work with Godot 4.0 I still have a few quirks I'm working out but its more or less functional.

Let me know if you'd like a pull request

@azimuthdeveloper
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azimuthdeveloper commented Apr 21, 2023

Do you have a branch that works with 4.0, and if you do, can you link to it?

EDIT: Just found it :https://github.com/decryptedchaos/godot-realistic-water

@decryptedchaos
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decryptedchaos commented Apr 21, 2023

Do you have a branch that works with 4.0, and if you do, can you link to it?

Yes, keep in mind its not fully functional, and i think it the shader might need more tweaking for 4.0 stable i had it half working with beta 10 but that was some time ago now.

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