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Is it possible to expose per-contact frictional forces in PhysicsDirectBodyState3D? #790

Closed Answered by mihe
MarioBossReal asked this question in Questions
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At this point, with the way the things are looking in terms of integrating this extension as an official engine module at some point, I'm strictly adhering to the physics server interface as exposed by Godot, which does not provide anything like this.

Jolt does however provide this data as part of the method I'm relying on for the contact impulse (see here), but your best bet is probably to make a Godot proposal for exposing this kind of stuff.

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