Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Build error on Fedora linux with latest Godot #67

Open
KayZoka opened this issue Apr 1, 2024 · 0 comments
Open

Build error on Fedora linux with latest Godot #67

KayZoka opened this issue Apr 1, 2024 · 0 comments

Comments

@KayZoka
Copy link

KayZoka commented Apr 1, 2024

The issue is similar to #64. ran scons platform=linuxbsd module_luascript_enabled=yes. the errors are practically the same as in #64. The log I tried to compile godot without the module first and then with, it compiled but without the lua option when i create a script. I hope this issue isn't a duplicate, but if it is, sorry

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant