A program that takes photographs of a virtual world.
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Updated
Jun 9, 2024 - C++
A program that takes photographs of a virtual world.
Tiny software rasterizer with programmable shader & skeletal animation support written in C++.
An experimental GPU shading DSL embedded in Python.
OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Cone Tracing/Global Illumination
My personal Vulkan renderer
A GPU compute shader-based path tracer written using Vulkan
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Flexible and powerful image processing library for C++
Лабораторные по компьютерной графике. МГТУ ИУ7 4 семестр
Texture synthesis is an interesting and important problem in the field of computer graphics and is one of the most essential techniques for realistic image synthesis. In this repository, we will implement a method for synthesizing a 3D solid texture from a 2D exemplar, based on the paper Solid Texture Synthesis from 2D Exemplars (Kopf et al. 2007).
blazing fast implicit surface evaluation
OpenGL framework with GLFW, Glad, GLM, ImGui
The project of my life
ray tracer written in p5.js and next.js
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
3D Procedural Game Engine Using OpenGL
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources. With repository stars⭐ and forks🍴
Advanced shading language for production GI renderers
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