'17 AA100 - "One Scene": reinforcement learning system as a submissive-dominant controller of VR experience-space.
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Updated
Aug 22, 2017 - C#
'17 AA100 - "One Scene": reinforcement learning system as a submissive-dominant controller of VR experience-space.
Schoolastic implementation of Deep Q Learning algorithm
Environment-related difference of Deep Q-Learning and Deep Double Q-Learning
Tetris Game Using Deep Q Learning
A reinforcement learning implementation of the video game "Snake".
Example DQN implementation with ReLAx
Deep Q-Learning
Minimal Deep Q Learning (DQN & DDQN) implementations in Keras
Deep Q-Learning algorithm is used to train a navigation based agent.
Repository concerning the training of Deep Q-Learning Reinforcement Learning agents embedding Pareto optimal moves thanks to NSGA-II. It has been developed for the Bio-Inspired Artificial Intelligence course of the master's degree in Computer Science at University of Trento
An online Q-Learning agent for the game of StarCraft II.
Deep Q-learning with TensorFlow
This project trains an agent to navigate and to collect bananas in a continuous square environment. The environment is based on the Unity Machine Learning Agents Toolkit
An implementation of various reinforcement learning algorithms (Q-Learning, Deep Q-Learning, AlphaZero) on several games.
Deep Reinforcement Learning Project for Chess
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