Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
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Updated
Jun 8, 2024 - C++
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
Tooll 3 is an open source software to create realtime motion graphics.
Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX
Game and prototypes with SharpDX and Directx 11
DirectXTex texture processing library
A modern cross-platform low-level graphics API
And empty version of my cheat framework
Software Framework for Audio/Visual/Interactive Real-Time Applications
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
DirectXMesh geometry processing library
C++ DirectX 11, 12, OpenGL Advanced 3D online Tutorials
A non-profit project, "Little Fighter 2 : Enchanted (4th)", a modification or rework of "Little Fighter 2", originally made by Marti Wong and Starsky Wong.
A collection of libraries for easy software and game development.
Sample projects demonstrating the usage of Diligent Engine
Duck - a DirectX11 realistic water demo
EasyWinHax is a C++ library designed to provide basic and low abstraction functionallity for windows process hacking and more specifically game hacking.
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