glfw
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LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
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May 16, 2024 - Java
Lightweight and modular C++11 graphics middleware for games and data visualization
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May 7, 2024 - C++
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
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May 31, 2024 - C#
Console-based GLSL Sandbox for 2D/3D shaders
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Mar 17, 2024 - C++
OpenGL/Vulkan Java 3D Engine
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Jul 7, 2023 - Java
Free machine embroidery software supporting a variety of formats.
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Jun 1, 2024 - C++
Lighthouse 2 framework for real-time ray tracing
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Apr 26, 2024 - C++
Hardware accelerated, controller and TV oriented UI library for PC and Nintendo Switch (libnx)
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Oct 31, 2023 - C++
A libretro frontend written in golang
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May 24, 2024 - Go
Ziggified GLFW bindings with 100% API coverage, zero-fuss installation, cross compilation, and more.
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May 4, 2024 - Zig
🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
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Feb 10, 2023
Codam's own fixed, functioning and open source alternative of the miniLibX. MLX42 is a simple cross-platform graphics library running on GLFW and OpenGL.
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Apr 1, 2024 - C
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