Technology, Engineer and Application about Intelligent Vision Generation
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Updated
Apr 25, 2021
Technology, Engineer and Application about Intelligent Vision Generation
Assignments and Notes for the course 3D Graphics Systems @Impa 2023
3D aware implicit Generative Adversarial Network
Rendering, Animating and Meshing Actors with NeRF
⚡Accelerated nerfstudio implementation of 😈 BAD-NeRF (CVPR 2023). Train a scene from blurry images in minutes!
Code for "Analyzing the Internals of Neural Radiance Fields". A method for obtaining a density estimate from underlying MLP activations.
全面系统的3D AIGC学习路线图
Neural Rendering for 3D Reconstruction and View Synthesis: An Overview
[ICLR 2023] Light Sampling Field and BRDF Representation for Physically-based Neural Rendering
[AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views
In this project, I embark on the exciting journey of constructing a neural network from scratch, leveraging the poIr of two popular Python libraries, Numpy and Pandas. Our focus is on implementing a neural network for the Lander Game, a task that involves intricate algorithms and data manipulation.
Official implementation for 'Wild2Avatar: Rendering Humans Behind Occlusions'
3D Scene Generation from 2D Images
[CVPR 2024] OHTA: One-shot Hand Avatar via Data-driven Implicit Priors
[ICLR 2024] Official implementation of "Pseudo-Generalized Dynamic View Synthesis from a Video"
Neural Scene Decomposition for Accurate Light and Material Reconstruction via Physically-Based Global Illumination Estimation
Official PyTorch implementation of 3D Gaussian Mapping (3DGM)
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