Code for "Neural Texture Puppeteer" (WACV Workshop "CV4Smalls" 2024, oral)
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Updated
Apr 16, 2024 - Python
Code for "Neural Texture Puppeteer" (WACV Workshop "CV4Smalls" 2024, oral)
Neural Rendering for 3D Reconstruction and View Synthesis: An Overview
In this project, I embark on the exciting journey of constructing a neural network from scratch, leveraging the poIr of two popular Python libraries, Numpy and Pandas. Our focus is on implementing a neural network for the Lander Game, a task that involves intricate algorithms and data manipulation.
Technology, Engineer and Application about Intelligent Vision Generation
A deep learning based future frame syntheis method that speeds up monte carlo rendering.
3D aware implicit Generative Adversarial Network
A curated list of awesome Neural Radiance Fields (NeRF) papers
Neural Scene Decomposition for Accurate Light and Material Reconstruction via Physically-Based Global Illumination Estimation
Assignments and Notes for the course 3D Graphics Systems @Impa 2023
This repository contains reimplementation of existing neural renderer based 2D-to-3D mesh editing and texture mapping approach using the latest libraries like Pytorch etc.
Official Implementation of Self-Supervised Street Gaussians for Autonomous Driving
Code for 'Neural Puppeteer: Keypoint-Based Neural Rendering of Dynamic Shapes' (ACCV 2022)
Rendering, Animating and Meshing Actors with NeRF
(GAIIC) giga-rendering: giga-pixel novel view synthesis competition 4th place solution. Implementation based on nerfstudio.
3D Scene Generation from 2D Images
[ICLR 2023] Light Sampling Field and BRDF Representation for Physically-based Neural Rendering
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