The Accela game and render engine
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Updated
Jun 7, 2024 - C++
The Accela game and render engine
C++ Library Manager for Windows, Linux, and MacOS
A cross-platform framework for basic components.
A sample project template that uses fmt via vcpkg featuring a fully integrated CI/CD pipeline to build, test and release the project
Install and Cache latest CMake and Ninja for your workflows on your GitHub
A continuously evolving basic template for cpp development practice.
Hacker Rank problem solving and algorithm design
ORB-SLAM3 with vcpkg: manage dependencies with vcpkg, compile and run ORB-SLAM3 on Mac OSX
Explores many of the built-in thread synchronization objects and utilities in C++ 17/C++ 20, including std::thread, std::condition_variable, std::mutex, std::atomic, std::atomic::wait, std::async, std::future, std::for_each with execution_policy, and more. This project also contains a custom ParallelProcessor built with STL synchronization objects.
Simple FFmpeg video player
vcpkg registry maintained by @luncliff
Library which enables the ability to conditionally call functions at compile time based on the parameters passed, and store those functions in statically typed containers. Written in C++ using template metaprogramming.
C++ Large Scale Genetic Programming
Modern Half-Life 1 SDK for Xash3D FWGS engine, has enhanced graphics and physics and a lot of new features for mod-makers. Crossplatform, supports Windows/Linux. Based on XashXT and Spirit Of Half-Life.
This project simulates a basic blockchain and cryptocurrency system.
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