3D body capture with enriched automatic modelling. (WORK IN PROGRESS)
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Updated
Jul 23, 2022
3D body capture with enriched automatic modelling. (WORK IN PROGRESS)
Simple class to work with meshes
The AVATAR project demonstrates virtual characters that play the role of a police officer or a witness in a police interview.
OpenHuman.AI - Open Digital Human Assistant
PyTorch implementation of the human neural rendering in unseen positions presented at WACV 2022 "Creating and Reenacting Controllable 3D Humans with Differentiable Rendering"
Official repository of "Camera Distortion-aware 3D Human Pose Estimation in Video with Optimization-based Meta-Learning", ICCV 2021
Official PyTorch Implementation of "Generative Approach for Probabilistic Human Mesh Recovery using Diffusion Models", ICCV 2023 CV4Metaverse Workshop
Emotionally responsive Virtual Metahuman CV with Real-Time User Facial Emotion Detection (Unreal Engine 5).
Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich
Python implementation accompanying the Transformer Inertial Poser paper at SIGGRAPH Asia 2022
AI based all-in-one character generator Blender plug-in. This project contains unofficial updates for the CEB_ECON Blender add-on.
ICASSP 2022: "Text2Video: text-driven talking-head video synthesis with phonetic dictionary".
[CVPR'23, Highlight] ECON: Explicit Clothed humans Optimized via Normal integration
[CVPR'22] ICON: Implicit Clothed humans Obtained from Normals
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