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package("borealis")
set_homepage("https://github.com/xfangfang/borealis")
set_description("Hardware accelerated, Nintendo Switch inspired UI library for PC, Android, iOS, PSV, PS4 and Nintendo Switch")
set_license("Apache-2.0")
add_urls("https://github.com/xfangfang/borealis.git")
add_versions("2024.04.18", "03e5fbc79abc65427a7ada91cba5a4ca46d3240b")
add_deps("cmake")
on_install(function (package)
local configs = {}
table.insert(configs, "-DPLATFORM_SWITCH=ON")
import("package.tools.cmake").install(package, configs)
end)
on_test(function (package)
assert(package:has_cfuncs("brls::Application::init", {includes = "borealis.hpp"}))
end)
I just made this but it uses the wrong CMakeLists.txt |
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Hello, I want to create a package for borealis. There's already one xmake.lua in it but only support desktop. I want to create one package which support the switch platform. I wanted to use the cmake project
add_deps("cmake")
but the CMakeLists.txt at the root of the project is the demo of the lib, not the lib which is located inlibrary/
. How can I do to use the other cmake file ?Beta Was this translation helpful? Give feedback.
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