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Pull requests: endless-sky/endless-sky

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Pull requests list

typo: Various typo fixes typo For typo issues and fixes
#10081 opened May 19, 2024 by tibetiroka Loading…
fix(style): Fix function spacing in the source files typo For typo issues and fixes
#10080 opened May 19, 2024 by tibetiroka Loading…
Couple of Fixes to the Lost Dog mission bug Something in the game is not behaving as intended content A suggestion for new content that doesn't require code changes
#10079 opened May 19, 2024 by Arachi-Lover Loading…
0.10.7 docs update documentation Something is missing or incorrect in the game documentation
#10078 opened May 19, 2024 by warp-core Loading…
fix(content): Fix outdated news entry about human drones bug Something in the game is not behaving as intended text - short Content that contains short blocks of text such as jobs, small missions, descriptions, etc.
#10077 opened May 19, 2024 by tibetiroka Loading…
fix(ui): Add missing tooltip for Camera acceleration text - short Content that contains short blocks of text such as jobs, small missions, descriptions, etc. UI Everything related to the User Interface & Design (both artwork and code)
#10076 opened May 19, 2024 by tibetiroka Loading…
Feat(ships): Add "auto explosion" tag to create explosions fitting to the ship enhancement A suggestion for new content or functionality that requires code changes
#10071 opened May 18, 2024 by RisingLeaf Loading…
feat(mechanics): Pit boarding attack against boarding defense mechanics Things dealing with the mechanics & code of how the game works
#10060 opened May 12, 2024 by petervdmeer Loading…
feat(data): Cloak differentiation balance A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard content A suggestion for new content that doesn't require code changes
#10049 opened May 10, 2024 by Zitchas Loading…
fix(mechanics): Properly disable triggers for failed missions mechanics Things dealing with the mechanics & code of how the game works
#10046 opened May 7, 2024 by tibetiroka Loading…
feat(balance): Rebalance turret turn rates for consistency, and apply a global nerf balance A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
#10043 opened May 4, 2024 by Hecter94 Loading…
feat: Formation flying with simple patterns enhancement A suggestion for new content or functionality that requires code changes waiting on dev A developer needs to do something, e.g. reviewing, merging, resolving disputes, etc.
#10039 opened May 3, 2024 by petervdmeer Loading…
feat(content): Saving Ildico - Human mission artwork Everything related to images, sprites, and graphics content A suggestion for new content that doesn't require code changes text - long Content that contains long blocks of text such as large missions and campaigns
#10033 opened May 2, 2024 by SpearDane Loading…
feat(ui): Add a message log filter to hide less important entries UI Everything related to the User Interface & Design (both artwork and code)
#9997 opened Apr 17, 2024 by TomGoodIdea Loading…
3 tasks done
feat(data): Creating Unclassified and Unclassified Minor Categories content A suggestion for new content that doesn't require code changes
#9986 opened Apr 11, 2024 by Zitchas Loading…
feat(content): Tim the Stowaway - Human mission content A suggestion for new content that doesn't require code changes text - long Content that contains long blocks of text such as large missions and campaigns
#9977 opened Apr 8, 2024 by SpearDane Loading…
feat(data): Afterburner/Accessory slot system balance A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard text - short Content that contains short blocks of text such as jobs, small missions, descriptions, etc.
#9968 opened Apr 5, 2024 by Zitchas Loading…
feat(content): Patir 2 artwork Everything related to images, sprites, and graphics content A suggestion for new content that doesn't require code changes text - long Content that contains long blocks of text such as large missions and campaigns
#9959 opened Apr 1, 2024 by beccabunny Loading…
2 of 3 tasks
Terraforming missions epilogue(?): Taking Amy to meet the Wanderers content A suggestion for new content that doesn't require code changes text - short Content that contains short blocks of text such as jobs, small missions, descriptions, etc.
#9956 opened Mar 31, 2024 by warp-core Loading…
Fix to Baianus description content A suggestion for new content that doesn't require code changes text - short Content that contains short blocks of text such as jobs, small missions, descriptions, etc.
#9948 opened Mar 25, 2024 by LazerLit Loading…
Balance: Shield delay balance A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
#9930 opened Mar 20, 2024 by Quantumshark Draft
3 tasks
Bootleggers of the Great Molecular Cloud: New smuggler station in Misam artwork Everything related to images, sprites, and graphics content A suggestion for new content that doesn't require code changes text - short Content that contains short blocks of text such as jobs, small missions, descriptions, etc. waiting on OP The OP needs to provide something, e.g, making requested changes, posting assets, etc.
#9923 opened Mar 17, 2024 by Galaucus Draft
7 tasks
Bugfix selling jump drives to the unfettered bug Something in the game is not behaving as intended content A suggestion for new content that doesn't require code changes waiting on OP The OP needs to provide something, e.g, making requested changes, posting assets, etc.
#9911 opened Mar 12, 2024 by NPN26 Loading…
Allow the creation of bays that can carry ships of multiple types enhancement A suggestion for new content or functionality that requires code changes
#9906 opened Mar 10, 2024 by Amazinite Loading…
2 tasks done
Feature: Remove parentheses in price difference column. UI Everything related to the User Interface & Design (both artwork and code)
#9893 opened Mar 7, 2024 by Just-Existing Draft
1 of 3 tasks
ProTip! Find all pull requests that aren't related to any open issues with -linked:issue.