New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Implement brightness and opacity using blend modes #44457
Closed
Closed
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
facebook-github-bot
added
CLA Signed
This label is managed by the Facebook bot. Authors need to sign the CLA before a PR can be reviewed.
p: Facebook
Partner: Facebook
Partner
labels
May 7, 2024
This pull request was exported from Phabricator. Differential Revision: D56447175 |
Summary: This works similar to how `transform` is parsed in that it sets tags on the View to actually update the prop when all the prop setters are done being called since the parsing of the array is not very trivial. Besides that it is pretty simple and just calls into `FilterHelper` and uses `setRenderEffect`: https://developer.android.com/reference/android/view/View#setRenderEffect(android.graphics.RenderEffect). That API is only exposed in version 31 of the SDK so it is gated accordingly. Reviewed By: NickGerleman Differential Revision: D54640600
Summary: tsia Changelog: [Internal] Reviewed By: NickGerleman Differential Revision: D56847475
Summary: Title says it all. Right now this ignores drop-shadow as that will be implemented later. Some of this code will need to be adjusted as it is the one filter that takes multiple amounts. But I feel that can be amended later when we get there - after all the `amount` parsing code is just casting to a float at the moment, so we are not locking ourselves into anything. Changelog: [Internal] Reviewed By: NickGerleman Differential Revision: D54640629
…xt and containing block (facebook#44456) Summary: Self explanatory: https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_positioned_layout/Understanding_z-index/Stacking_context#description and https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block Changelog: [Internal] Reviewed By: NickGerleman Differential Revision: D55044674
Summary: Most filters are not going to work on iOS. It is a long story but essentially there is not a good way to continuously get a snapshot of the view and its descendants to filter. We can, however, implement `brightness` using `compositingFilter` and blend mode. This is really not documented at all, but if you assign a string representing the blend mode to the [`compositingFilter`](https://developer.apple.com/documentation/quartzcore/calayer/1410748-compositingfilter?language=objc) property on CALayer, it will actually work. The filter we use is [`multiplyBlendMode`](https://developer.apple.com/library/archive/documentation/GraphicsImaging/Reference/CoreImageFilterReference/index.html#//apple_ref/doc/filter/ci/CIMultiplyBlendMode). As the title suggests this just multiplies the two layers. We can apply this to a `_filterLayer` and set its background color to the brightness amount to get the desired results. Most other color filters either operate on the color components dependently (e.g. new red component depends the value in blue and green), or they have addition operations. We can do addition with `linearDodgeBlendMode`, but the order of operations does not work (we multiply, clamp, then add vs. multiply, add, then clamp). `opacity` is just a multiplier on the CALayer `opacity` property. Changelog: [Internal] Reviewed By: NickGerleman Differential Revision: D56447175
joevilches
force-pushed
the
export-D56447175
branch
from
May 7, 2024 21:15
4e2121c
to
2201aee
Compare
joevilches
added a commit
to joevilches/react-native
that referenced
this pull request
May 7, 2024
Summary: Most filters are not going to work on iOS. It is a long story but essentially there is not a good way to continuously get a snapshot of the view and its descendants to filter. We can, however, implement `brightness` using `compositingFilter` and blend mode. This is really not documented at all, but if you assign a string representing the blend mode to the [`compositingFilter`](https://developer.apple.com/documentation/quartzcore/calayer/1410748-compositingfilter?language=objc) property on CALayer, it will actually work. The filter we use is [`multiplyBlendMode`](https://developer.apple.com/library/archive/documentation/GraphicsImaging/Reference/CoreImageFilterReference/index.html#//apple_ref/doc/filter/ci/CIMultiplyBlendMode). As the title suggests this just multiplies the two layers. We can apply this to a `_filterLayer` and set its background color to the brightness amount to get the desired results. Most other color filters either operate on the color components dependently (e.g. new red component depends the value in blue and green), or they have addition operations. We can do addition with `linearDodgeBlendMode`, but the order of operations does not work (we multiply, clamp, then add vs. multiply, add, then clamp). `opacity` is just a multiplier on the CALayer `opacity` property. Changelog: [Internal] Reviewed By: NickGerleman Differential Revision: D56447175
This pull request was exported from Phabricator. Differential Revision: D56447175 |
Base commit: be09d12 |
joevilches
added a commit
to joevilches/react-native
that referenced
this pull request
May 7, 2024
…k#44457) Summary: Most filters are not going to work on iOS. It is a long story but essentially there is not a good way to continuously get a snapshot of the view and its descendants to filter. We can, however, implement `brightness` using `compositingFilter` and blend mode. This is really not documented at all, but if you assign a string representing the blend mode to the [`compositingFilter`](https://developer.apple.com/documentation/quartzcore/calayer/1410748-compositingfilter?language=objc) property on CALayer, it will actually work. The filter we use is [`multiplyBlendMode`](https://developer.apple.com/library/archive/documentation/GraphicsImaging/Reference/CoreImageFilterReference/index.html#//apple_ref/doc/filter/ci/CIMultiplyBlendMode). As the title suggests this just multiplies the two layers. We can apply this to a `_filterLayer` and set its background color to the brightness amount to get the desired results. Most other color filters either operate on the color components dependently (e.g. new red component depends the value in blue and green), or they have addition operations. We can do addition with `linearDodgeBlendMode`, but the order of operations does not work (we multiply, clamp, then add vs. multiply, add, then clamp). `opacity` is just a multiplier on the CALayer `opacity` property. Changelog: [Internal] Reviewed By: NickGerleman Differential Revision: D56447175
This pull request has been merged in c27f2ab. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Labels
CLA Signed
This label is managed by the Facebook bot. Authors need to sign the CLA before a PR can be reviewed.
fb-exported
Merged
This PR has been merged.
p: Facebook
Partner: Facebook
Partner
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary:
Most filters are not going to work on iOS. It is a long story but essentially there is not a good way to continuously get a snapshot of the view and its descendants to filter.
We can, however, implement
brightness
usingcompositingFilter
and blend mode. This is really not documented at all, but if you assign a string representing the blend mode to thecompositingFilter
property on CALayer, it will actually work. The filter we use ismultiplyBlendMode
. As the title suggests this just multiplies the two layers. We can apply this to a_filterLayer
and set its background color to the brightness amount to get the desired results. Most other color filters either operate on the color components dependently (e.g. new red component depends the value in blue and green), or they have addition operations. We can do addition withlinearDodgeBlendMode
, but the order of operations does not work (we multiply, clamp, then add vs. multiply, add, then clamp).opacity
is just a multiplier on the CALayeropacity
property.Changelog: [Internal]
Reviewed By: NickGerleman
Differential Revision: D56447175