Pull requests: mrdoob/three.js
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Editor: Makes all shadings modes honor the viewport camera
#28426
opened May 19, 2024 by
ycw
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Editor: Fixed wrong aspect ratio for non default cameras on window resize
#28425
opened May 19, 2024 by
ycw
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WebGLRenderer: Proof of concept for copying transmission pass, improving rendering performance
#28423
opened May 19, 2024 by
gkjohnson
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BatchedMesh: Add support for Instanced rendering with sorting, frustum culling
#28404
opened May 17, 2024 by
gkjohnson
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WebGPURenderer: fix createBindGroup warnings when use videoTexture in webgpu mode [Draft]
#28369
opened May 13, 2024 by
z4122
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I have changed the new PMREMGenerator and the associated PMREMNode
#28334
opened May 11, 2024 by
Spiri0
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Consider skinning / instancing when sorting objects
#28125
opened Apr 12, 2024 by
OndrejSpanel
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HDR and HDRJPG environment maps produce different lighting
#28071
opened Apr 4, 2024 by
mrdoob
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WebGPURenderer: Align depth range of WebGPU and WebGL backends
#28065
opened Apr 4, 2024 by
RenaudRohlinger
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