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Reorganize directories #353
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This definition was used to control the accessibility of some class members, changing protected qualifiers to public. This introduced unnecessary coupling between components and headers. All conditional access specifiers have been set to public, which should not be a problem given the low number of classes that actually used affected members. Another albeit more complex solution could have been to use friend classes.
D3 used to support Aureal 3-Dimensional sound cards, providing 3D spatial audio. The hardware and drivers is outdated, so all support in code has been removed, including UI mixer setting. Read more about A3D here: https://en.wikipedia.org/wiki/Aureal_Semiconductor#A3D
Lgt2x
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May 15, 2024
JeodC
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JeodC
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Reorganize directories (drivers and ddio)
Reorganize directories
May 15, 2024
Remove DDAccess.h header, and associated DD_ACCESS_RING definition
Remove Aureal support
Remove unused cf_ReadHogFileEntry() function.
All functions, that uses cf_ReadBytes(), checks return size, but don't handle potential exceptions. That leads to segfaults on reading of damaged files (i.e. broken savegames).
replace md5 with custom implementation, with tests
Converted line endings to Unix format to match .gitattributes file
Deleted left over VS project file.
…to cleanup-dirs-1
That line ending thing really messed some stuff up. Whenever this gets approved I'll do it on a separate branch to avoid the messy commit history here unless this is ok. |
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Pull Request Type
Description
This PR organizes the root directory structure. Relevant ddio directories were moved into a
ddio
folder at root, and relevant driver directories were moved into adrivers
folder. CMakeLists were modified and created, and building and runtimes were tested on windows.acmlib
folder was removed, not used, andlibacm
was moved tothird_party
.