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Mucocyst Lite #5100

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Mucocyst Lite #5100

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CI09
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@CI09 CI09 commented May 6, 2024

Brief Description of What This PR Does

Adds upgrade to slime jet with purpose of letting the player encapsulate themselves in a layer of mucilage effectively protecting their cell from any harm at cost of greatly reduced linear and agular speed and blocked abilities and compound absorption (passive and from compound clouds).

Can be unbalanced at the moment.

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  • PR author has checked that this PR works as intended and doesn't
    break existing features:
    https://wiki.revolutionarygamesstudio.com/wiki/Testing_Checklist
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    members reviewing this PR)
  • Initial code review passed (this and further items should not be checked by the PR author)
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@CI09 CI09 added the review label May 6, 2024
@CI09 CI09 requested review from a team May 6, 2024 18:31
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CI09 commented May 6, 2024

I wrote in description that it adds new organelle but I corrected it to "upgrade".

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CI09 commented May 6, 2024

ToDo:

  • Visual effect around cell
  • Text for mucocyst name, description and hotbar tooltip
  • Something for AI cells maybe I guess

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Should this be marked as a draft at least until a visual effect can be made? And when the text is also done.

@hhyyrylainen hhyyrylainen added this to the Release 0.6.7 milestone May 7, 2024
@hhyyrylainen hhyyrylainen added this to In progress in Thrive Planning via automation May 7, 2024
@CI09 CI09 marked this pull request as draft May 7, 2024 13:10
@CI09 CI09 mentioned this pull request May 11, 2024
@Deus-Codes
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Deus-Codes commented Jun 7, 2024

I will try to test this tonight. Apologies for accidental closing.

@Deus-Codes Deus-Codes closed this Jun 7, 2024
Thrive Planning automation moved this from In progress to Done Jun 7, 2024
@Deus-Codes Deus-Codes reopened this Jun 7, 2024
Thrive Planning automation moved this from Done to In progress Jun 7, 2024
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Took it for a test run and I can see why you mention it as being overpowered in Discord.

I think two things that will help balance it...

1.) Instead of having the mucocyst ability slowly draining stored slime, we should probably have it completely deplete slime storage to 0. This, with the combination of it only being activated with a full bar of slime, should make it more balanced and require more judgement from the player as to when it is deployed.

2.) We should probably make it so that the upgrade drains a bit more glucose. This makes it a more demanding upgrade which the player will have to build around rather than just an additional ability they can tack on. Maybe we can make it so that the mucocyst is slightly slower at producing slime as well, though that might be something which requires more playtesting. As the player grows, so does their storage, so that adds another layer of balance.

Great job though in terms of functionality. I think it's an exciting ability.

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