Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Rework unit colors for readability #8

Open
wants to merge 13 commits into
base: master
Choose a base branch
from

Conversation

Glamurio
Copy link

@Glamurio Glamurio commented Jun 17, 2021

Several units & classes currently share the same color which hinders readability.

In an effort to keep the original preserved color, I've simple changed some shades of existing colors to keep their identity, but help distinguish them from one another. Good examples for this were Mage & Sorcerer as well as Conjurer & Mercenary.

  • Rogues & Nukers
    • Rogues, red (#e91d39) -> red2 (#b3172d)
  • Rangers & Healers
    • Rangers, green (#8bbf40) -> green2 (#598718)
  • Mages & Enchanters
    • Enchanters, blue (#019bd6) -> blue3 (#7aa0ca)
  • Warriors & Forcers
    • Forcers, yellow (#facf00) -> brown (#bb6f07)
  • Conjurers & Swarmers
    • Swarmers, orange (#f07021) ->brown2 (#7e5419)
  • Voiders & Cursers
    • Voiders, purple (#8e559e) -> purple2 (#63428c)

I've ensured to keep the naming scheme similar to the way existing colors had been named.
Furthermore, I've ensured that all projectiles that reference old colors are updated to their respective new colors.

Additionally, the following units have had their colors changed to be more in-line with the rest of the unit colorization and reflect at least one of their classes at a glance:

  • Sage (Nuker, Forcer)
    • purple (#8e559e) -> brown (#bb6f07)
  • Cannoneer (Nuker, Ranger)
    • orange (#f07021) -> red (#e91d39)

P.S.
I'm aware no Pull Requests are currently accepted, this primarily serves as a friendly gesture.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
1 participant