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inventory

This is a concept project to build a drag and drop inventory system in unity using with unity ui components. I used Signals for listening and emitting events.

https://github.com/cemuka/SignalSystem

Added a database editor tool to define new items.

db

Implemented so far:

  • Item database and editor tool
  • Drag and drop slots
  • Stacking items
  • Tooltip
  • Tooltip checking borders
  • Swap slots
  • Vendor
  • Right click sell

Todo features:

  • Buy and sell stackable items by amount

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