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A set of tools aimed at GameBoy Advance developers: convert WAV sounds and PCX images into C arrays

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GBAconv

Description

GBAconv is a set of tools aimed at GameBoy Advance developers, allowing to convert WAV sounds and PCX images into C arrays to be included in GBA programs.

It is composed of two programs:

  • pcx2gba: exports a PCX 8-bpp image to 16-bit values C arrays (palette + image data (2 pixels per value))
  • wav2gba: exports a WAV 8-bit mono sound to 8-bit signed values array

There won't be any other releases of GBAconv, as I've no interest for the GBA platform anymore.

Compiling

Simply type make to compile the programs.

They have been successfully compiled on:

  • 32-bit x86 Architecture (Ubuntu Linux 5.10, FreeBSD 5.4)

Usage

pcx2gba input.pcx (Input File must be 8-bit PCX)
wav2gba input.wav output.inc array_name (Input File must be 8-bit, MONO)

License

GBAconv is released under the BSD 2-Clause license. See LICENSE file for details.

Author

GBAconv is developed by Frederic Cambus.

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A set of tools aimed at GameBoy Advance developers: convert WAV sounds and PCX images into C arrays

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  • C 92.0%
  • Makefile 8.0%