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🎵 [Android Library] A light-weight and easy-to-use Audio Visualizer for Android.

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gauravk95/audio-visualizer-android

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Audio Visualizer

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A light-weight and easy-to-use Audio Visualizer for Android using the Android Canvas.

Demos

CircleLine Hifi
CircleLine Hifi
Blob Blast
Blob Blast
Wave Bar
Wave Bar

Available Visualizers:

  • BlobVisualizer - Gives blob like effect, good for low bpm audio
  • BlastVisualizer - Gives a blast like effect, very random, good for high bpm audio
  • WaveVisualizer - Gives a nice wave like effect, good for all kinds of audio
  • BarVisualizer - Gives the contemporary bar effect, good for all kinds of audio
  • CircleLineVisualizer - Gives the circular bar like effect, good for all kinds of audio
  • HifiVisualizer - Gives a unique circular wave like effect, good for all kinds of audio

Usage

Note: Use of the visualizer requires the permission android.permission.RECORD_AUDIO so add it to your manifest file. Also for Android 6.0 and above you will need request permission in runtime.

Check out the Sample app, to see how its implemented.

  • This library is available on JCenter. To use it, add the following to build.gradle
dependencies {
    implementation 'com.gauravk.audiovisualizer:audiovisualizer:0.9.2'
}
  • Add the com.gauravk.audiovisualizer.visualizer.BlastVisualizer to your XML Layout file:
<com.gauravk.audiovisualizer.visualizer.BlastVisualizer
            xmlns:custom="http://schemas.android.com/apk/res-auto"
            android:id="@+id/blast"
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            custom:avDensity="0.8"
            custom:avType="fill"
            custom:avColor="@color/av_dark_blue"
            custom:avSpeed="normal"/>
  • Get the reference to this view in you Java Class
        //get reference to visualizer
        mVisualizer = findViewById(R.id.blast);

        //TODO: init MediaPlayer and play the audio
        
        //get the AudioSessionId from your MediaPlayer and pass it to the visualizer
        int audioSessionId = mAudioPlayer.getAudioSessionId();
        if (audioSessionId != -1)
            mVisualizer.setAudioSessionId(audioSessionId);
        

Alternatively, you can pass the raw audio bytes to the visualizer

        //get reference to visualizer
        mVisualizer = findViewById(R.id.blast);

        //TODO: get the raw audio bytes
        
        //pass the bytes to visualizer
        mVisualizer.setRawAudioBytes(bytes);

Now, release the visualizer in your onDestroy() or onStop()

    @Override
    protected void onDestroy() {
        super.onDestroy();
        if (mVisualizer != null)
            mVisualizer.release();
    }

If you want to hide the view upon completion of the audio, use

            //TODO: check for completion of audio eg. using MediaPlayer.OnCompletionListener()
            if (mVisualizer != null)
                mVisualizer.hide();

Similarly, include other visualizer

Attributes

attr Description
avType Changes the Visualization type - outline or fill. (N/A for Bar Visualizer)
avColor Defines the color that is used in the visualizer
avDensity Sets the density of the visualization between (0,1)
avSpeed Defines the speed of the animation - slow, medium and fast
avGravity Updates position of the visualizers - top and bottom (N/A for Blob and Blast Visualizers)
avWidth Describes the width of the line if avType is outline, in case of Bar Visualizer, defines width of the bar

Contribute

Found a bug or have an idea/feature request or any other help needed. Please suggest or report them here

I am always open to new suggestions and good contributions.

Thanks to @wangfengye for CircleLineVisualizer and HifiVisualizer.

License:

    Copyright 2018 Gaurav Kumar

    Licensed under the Apache License, Version 2.0 (the "License");
    you may not use this file except in compliance with the License.
    You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

    Unless required by applicable law or agreed to in writing, software
    distributed under the License is distributed on an "AS IS" BASIS,
    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    See the License for the specific language governing permissions and
    limitations under the License.