Pull requests: endless-sky/endless-sky
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
feat(content): Separate the Kestrel from "Tarazed Advanced" shipyard
content
A suggestion for new content that doesn't require code changes
#10063
opened May 14, 2024 by
Saugia
Loading…
feat(mechanics): Pit boarding attack against boarding defense
#10060
opened May 12, 2024 by
petervdmeer
Loading…
Feat(events): Allow explicit 0 for events to apply directly
enhancement
A suggestion for new content or functionality that requires code changes
mechanics
Things dealing with the mechanics & code of how the game works
waiting on dev
A developer needs to do something, e.g. reviewing, merging, resolving disputes, etc.
#10054
opened May 11, 2024 by
RisingLeaf
Loading…
feat(data): Cloak differentiation
balance
A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
content
A suggestion for new content that doesn't require code changes
#10049
opened May 10, 2024 by
Zitchas
Loading…
fix(mechanics): Properly disable triggers for failed missions
mechanics
Things dealing with the mechanics & code of how the game works
#10046
opened May 7, 2024 by
tibetiroka
Loading…
feat(balance): Rebalance turret turn rates for consistency, and apply a global nerf
balance
A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
#10043
opened May 4, 2024 by
Hecter94
Loading…
feat: Formation flying with simple patterns
enhancement
A suggestion for new content or functionality that requires code changes
waiting on dev
A developer needs to do something, e.g. reviewing, merging, resolving disputes, etc.
#10039
opened May 3, 2024 by
petervdmeer
Loading…
feat(content): Saving Ildico - Human mission
artwork
Everything related to images, sprites, and graphics
content
A suggestion for new content that doesn't require code changes
text - long
Content that contains long blocks of text such as large missions and campaigns
#10033
opened May 2, 2024 by
SpearDane
Loading…
feat(ui): Add a message log filter to hide less important entries
UI
Everything related to the User Interface & Design (both artwork and code)
#9997
opened Apr 17, 2024 by
TomGoodIdea
Loading…
3 tasks done
feat(data): Creating Unclassified and Unclassified Minor Categories
content
A suggestion for new content that doesn't require code changes
#9986
opened Apr 11, 2024 by
Zitchas
Loading…
feat(content): Tim the Stowaway - Human mission
content
A suggestion for new content that doesn't require code changes
text - long
Content that contains long blocks of text such as large missions and campaigns
#9977
opened Apr 8, 2024 by
SpearDane
Loading…
feat(data): Afterburner/Accessory slot system
balance
A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
text - short
Content that contains short blocks of text such as jobs, small missions, descriptions, etc.
#9968
opened Apr 5, 2024 by
Zitchas
Loading…
feat(content): Patir 2
artwork
Everything related to images, sprites, and graphics
content
A suggestion for new content that doesn't require code changes
text - long
Content that contains long blocks of text such as large missions and campaigns
#9959
opened Apr 1, 2024 by
beccabunny
Loading…
2 of 3 tasks
Terraforming missions epilogue(?): Taking Amy to meet the Wanderers
content
A suggestion for new content that doesn't require code changes
text - short
Content that contains short blocks of text such as jobs, small missions, descriptions, etc.
#9956
opened Mar 31, 2024 by
warp-core
Loading…
Fix to Baianus description
content
A suggestion for new content that doesn't require code changes
text - short
Content that contains short blocks of text such as jobs, small missions, descriptions, etc.
#9948
opened Mar 25, 2024 by
LazerLit
Loading…
Balance: Shield delay
balance
A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
#9930
opened Mar 20, 2024 by
Quantumshark
•
Draft
3 tasks
Bootleggers of the Great Molecular Cloud: New smuggler station in Misam
artwork
Everything related to images, sprites, and graphics
content
A suggestion for new content that doesn't require code changes
text - short
Content that contains short blocks of text such as jobs, small missions, descriptions, etc.
waiting on OP
The OP needs to provide something, e.g, making requested changes, posting assets, etc.
Bugfix selling jump drives to the unfettered
bug
Something in the game is not behaving as intended
content
A suggestion for new content that doesn't require code changes
waiting on OP
The OP needs to provide something, e.g, making requested changes, posting assets, etc.
#9911
opened Mar 12, 2024 by
NPN26
Loading…
Allow the creation of bays that can carry ships of multiple types
enhancement
A suggestion for new content or functionality that requires code changes
#9906
opened Mar 10, 2024 by
Amazinite
Loading…
2 tasks done
Feature: Remove parentheses in price difference column.
UI
Everything related to the User Interface & Design (both artwork and code)
#9893
opened Mar 7, 2024 by
Just-Existing
•
Draft
1 of 3 tasks
Feat(plugins): Reload game data without restarting the game
enhancement
A suggestion for new content or functionality that requires code changes
#9868
opened Feb 25, 2024 by
RisingLeaf
Loading…
[Map] Core Rework
content
A suggestion for new content that doesn't require code changes
#9867
opened Feb 25, 2024 by
Azure3141
Loading…
feat(content): Pirate Expansion - CMC's Corner
artwork
Everything related to images, sprites, and graphics
balance
A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
content
A suggestion for new content that doesn't require code changes
waiting on OP
The OP needs to provide something, e.g, making requested changes, posting assets, etc.
Refactor: Detach outfit class from weapon
refactor
A request to refactor the engine code
#9859
opened Feb 24, 2024 by
RisingLeaf
Loading…
feat(content): Add a separate Gunboat variant for surveillance
content
A suggestion for new content that doesn't require code changes
waiting on OP
The OP needs to provide something, e.g, making requested changes, posting assets, etc.
Previous Next
ProTip!
Add no:assignee to see everything that’s not assigned.